
Leaving the game in the multiplayer menu when suspending / putting your system into rest mode can (if or when your network connection is interrupted at any point) return a network error when trying to access Rankings or matchmaking in Ranked Matches. This will be fixed (removed for those joining via ROOM ID) in an upcoming update. In the FRIEND MATCH lobby, the INVITE menu item should not appear for any players who joined the lobby via a ROOM ID, but currently is displaying for all players. Fixed a bug in CONNECTED and CONNECTED VS multiplayer modes which resulted in the Tetrimidion boss favoring Blitzes (such as POP IN) of bosses from previous areas with higher probability. Adjusted visuals in JOURNEY MODE stage Metamorphosis to guard against potential crashes. Adjusted visuals in Zone Battle to guard against a potential crash in PSVR. Fixed an issue where other players’ OVERALL SR and TIER icons did not display correctly in the MULTIPLAYER menu background. Fixed an issue where ”Certified Platinum” achievement did not unlock correctly.
Tetris multiplayer code#
Updated the code so the app will now start in 1280x720 windowed mode at initial boot when there is no save file detected. (This fix should help users who could not get past the initial tutorial popup in the multiplayer menu.) Fixed an issue where users could not cancel the initial tutorial pop-up screen if the video did not load correctly. Note: this option only takes effect in-game and will not change menu appearances. Added new OPTIONS > GRAPHICS > GRAPHICS MODE option where players can choose PERFORMANCE (prioritizes framerate, maintaining 60fps in most cases) or FIDELITY (default option that prioritizes resolution).
